Friday 23 March 2012

Jump Cycle

Throughout the animation tutorials I have been given I have started to gain more skill relevant to character rigging and character manipulation, even though my animations are still a bit sketchy and no of the highest standard, I understand the principles and how to create an effective animation overall. On the other hand I do have some issues trying to execute said animation effectively.

Below are three animations i have made, one is viewed in two perspectives, these are our jump animations that we have been asked to animate as one of our tasks.

Animation 1 - Standard Jump


Animation 2 - Leap Jump (experimentation)


Animation 3 - Leap Jump (Alternate Perspective)



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