Monday 6 February 2012

Character Rigging

IN my lesson i have been focusing a lot more on character rigging and today i had the joyful task of manipulating a character rig that had already been created for a specific model. This was a lot of fun and a really enjoyable process because i was able to visually differenciate differences between the theory and the practical sides of things because the theory can get confusing sometimes.

Below you can see a character model that has been riged and made ready for use, his name is Max and he is designed for Maya.  I downloaded him from this website which is quite resourceful, it was supplied to us by our lecturer Sam and i ended up registering to it because i found it so useful.

www.creativecrash.com



Here in this image you can see Max!!!!!!!! this is the character model that i downloaded, as you can see, he is showing off at the moment with his Kung Fu skills. 


Here you can see I have just been trying to manipulate the character rig, its a very enjoyable process for me, even though it has its difficulties. there are so many things you need to consider, is the model anatomically correct in its current stance? would a human move like this? etc

Here you can see i have uploaded a video of me manipulating the rig, its not very good but you can see that i am getting a feel for this sort of work, i jumped right in straight away and loved every minute of it. 




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